TY - GEN
T1 - Collaborative voxel-based surgical virtual environments
AU - Acosta, Eric
AU - Muniz, Gilbert
AU - Armonda, Rocco
AU - Bowyer, Mark
AU - Liu, Alan
PY - 2008
Y1 - 2008
N2 - Virtual Reality-based surgical simulators can utilize Collaborative Virtual Environments (C-VEs) to provide team-based training. To support real-time interactions, C-VEs are typically replicated on each user's local computer and a synchronization method helps keep all local copies consistent. This approach does not work well for voxel-based C-VEs since large and frequent volumetric updates make synchronization difficult. This paper describes a method that allows multiple users to interact within a voxel-based C-VE for a craniotomy simulator being developed. Our C-VE method requires smaller update sizes and provides faster synchronization update rates than volumetric-based methods [1,2]. Additionally, we address network bandwidth/latency issues to simulate networked haptic and bone drilling tool interactions with a voxel-based skull C-VE.
AB - Virtual Reality-based surgical simulators can utilize Collaborative Virtual Environments (C-VEs) to provide team-based training. To support real-time interactions, C-VEs are typically replicated on each user's local computer and a synchronization method helps keep all local copies consistent. This approach does not work well for voxel-based C-VEs since large and frequent volumetric updates make synchronization difficult. This paper describes a method that allows multiple users to interact within a voxel-based C-VE for a craniotomy simulator being developed. Our C-VE method requires smaller update sizes and provides faster synchronization update rates than volumetric-based methods [1,2]. Additionally, we address network bandwidth/latency issues to simulate networked haptic and bone drilling tool interactions with a voxel-based skull C-VE.
UR - http://www.scopus.com/inward/record.url?scp=44249114379&partnerID=8YFLogxK
M3 - Conference contribution
C2 - 18391245
AN - SCOPUS:44249114379
SN - 9781586038229
T3 - Studies in Health Technology and Informatics
SP - 1
EP - 3
BT - Medicine Meets Virtual Reality 16 - Parallel, Combinatorial, Convergent
PB - IOS Press
T2 - Medicine Meets Virtual Reality 16 - Parallel, Combinatorial, Convergent: NextMed by Design, MMVR 2008
Y2 - 30 January 2008 through 1 February 2008
ER -